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About

VideoGame & Graphic Programmer.
- Degree: BSc Hon Computer Science for Games
- Mail: [email protected]
- City: Sheffield, UK
- Age: 22
I'm Sebastián, a passionate gameplay and graphics engine programmer. My world revolves around creating immersive gaming experiences that are visually stunning.
From developing engaging gameplay mechanics to optimizing graphics performance, I enjoy every step of the process.
This portfolio showcases my dedication and skills as a programmer. Welcome to my world of virtual adventures!
Resume
Here you can find my complete Curriculum Vitae, with a brief description of my experience, skills and studies:
VIEW MY FULL CVEducation
HND IN COMPUTING (VIDEOGAMES PROGRAMMING)
Sep. 2020 - July 2023
ESAT (Escuela Superior de Arte y Tecnología), València (Spain)
In this university, I earned a title BTEC Level 5 HND in Videogames Programming, focusing on various aspects of game development related to programming. This specialization has provided me with a solid groundwork from which I can build upon, enabling further growth and advancement in my field.
BSC HON COMPUTER SCIENCE FOR GAMES
Sep. 2024 - May 2025
Sheffield Hallam University, Sheffield (UK)
In my final year, I am developing a PS5 graphics engine with three other programmers and a game for it with one designer and one artist. This project involves tackling advanced graphics challenges and optimizing game systems, enhancing my skills in game development and graphics programming.
Relevant Experience
Gameplay Programmer
Sep. 2022 - July 2023
INVICTA: The Next Queen - Dark Moth Games
Worked in a 14 people team as Gameplay Programmer using Unreal Engine and C++, also using Perforce as version control platform.
Graphic Programmer
Sep. 2022 - June 2023
🍗 Poyo Engine 🍗
Worked on my first Graphic Engine made from scratch with C++ and built it component-oriented using an Entity Component System (ECS).