Project Information

  • Category: Graphic Programming
  • Language: C++
  • Graphic API: GNM & GNMX
  • Project Date: 14 Jan. 2025
  • Made by: Sebastiรกn Valdรฉs Sรกnchez

My own Graphics Engine for PlayStation 5

Phazon Engine is my first graphics engine for PlayStation 5, developed during my final year of university.

It is structured around components, utilizing an Entity Component System (ECS) and offers various features including:

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Editor Mode

Provides tools like Object Selection with the mouse.

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Skeletal Animations

Allows smooth character animations with skeletal rigs.

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Logger System

A robust logging system for tracking engine processes and errors.

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Gizmo Transform

Manipulate objects by rotating, translating, and scaling.

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Scene Management

Allows saving, deleting, and creating scenes for efficient project management.